![]() ![]() ![]() From the naked nymphs and mostly-naked ladies-of-pain in the first game to the half-naked leaders and elf maidens in armored girdles in Wonders II to Lady Julia’s trademark boob-plate, the game designers didn’t place much priority on sartorial practicality. I think the biggest trouble I’ve had with the series aesthetically is the discouragingly sexualized women’s adventuring gear found in each game. The series is set in a medieval fantasy realm similar to Dungeons and Dragons or Magic: the Gathering, filled with archetypical fantasy races, where magic can affect the game both on the overland maps and the tactical map. I’ve been a fan of Triumph Studios’ Age of Wonders series since the original 1999 AoW, and while the first game is still my favorite for it’s simplicity and straightforwardness as a turn-based tactical/strategy game, I found II and III to be similarly engaging games in their own ways.
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